A good source of information about the arcade game is MAME. From the sources we can get a big-picture view of the contents of the ROM (this is from mame/drivers/segas16a.cpp): ROM_START ( shinobi ) ROM_REGION ( 0x40000 , "maincpu" , 0 ) // 68000 code ROM_LOAD16_BYTE ( "epr-12010.43" , 0x000000 , 0x10000 , CRC ( 7 df7f4a2 ) SHA1 ( 86 ac00a3a8ecc1a7fcb00533ea12a6cb6d59089b ) ) ROM_LOAD16_BYTE ( "epr-12008.26" , 0x000001 , 0x10000 , CRC ( f5ae64cd ) SHA1 ( 33 c9f25fcaff80b03d074d9d44d94976162411bf ) ) ROM_LOAD16_BYTE ( "epr-12011.42" , 0x020000 , 0x10000 , CRC ( 9 d46e707 ) SHA1 ( 37 ab25b3b37365c9f45837bfb6ec80652691dd4c ) ) // == epr-11283 ROM_LOAD16_BYTE ( "epr-12009.25" , 0x020001 , 0x10000 , CRC ( 7961 d07e ) SHA1 ( 38 cbdab35f901532c0ad99ad0083513abd2ff182 ) ) // == epr-11281 ROM_REGION ( 0x30000 , "gfx1" , 0 ) // tiles ROM_LOAD ( "epr-11264.95" , 0x00...
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